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| Packages that use simbad.sim | |
| simbad.demo | |
| simbad.gui | |
| simbad.sim | |
| Classes in simbad.sim used by simbad.demo | |
| Agent
This is the base class for all robot and is considered to be a heavy agent. |
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| EnvironmentDescription
This class is intend to describe easily a the world and its components. |
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| KheperaRobot
A KheperaRobot Agents. |
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| SimpleAgent
This is the base class for all kinds of physical agents. |
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| Classes in simbad.sim used by simbad.gui | |
| Agent
This is the base class for all robot and is considered to be a heavy agent. |
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| EnvironmentDescription
This class is intend to describe easily a the world and its components. |
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| SimpleAgent
This is the base class for all kinds of physical agents. |
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| Simulator
The Simulator class. |
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| World
Represents a 3d world - this class use intensively JAVA3D. |
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| Classes in simbad.sim used by simbad.sim | |
| ActuatorDevice
An abstract actuator - base class for all actuators. |
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| Agent
This is the base class for all robot and is considered to be a heavy agent. |
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| BlockWorldCompositeObject
Base classt for all composite block world objects (arch...). |
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| BlockWorldObject
Base Object for all simple block world objects (box,wall.). |
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| Box
A box object which can be put in the environment. |
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| CameraSensor
This class represents a CameraSensor. |
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| Device
A abstract device, base class for sensorDevice and ActuatorDevice. |
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| DifferentialKinematic
This class models the differential drive kinematic common. |
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| EnvironmentDescription
This class is intend to describe easily a the world and its components. |
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| Eye
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| Factory
Not used yet |
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| KinematicModel
This is the base class for all agent's kinematic. |
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| LampActuator
A lamp which can be turn on or off or blink. |
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| LightSensor
This class models a single light sensor. |
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| PickSensor
Base class for all sensors using picking. |
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| RangeSensorBelt
This class models a circular belt of range sensors : Sonar , Bumpers (future : Laser, Ir). |
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| SensorData
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| SensorDevice
An abstract sensor. |
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| SensorMatrix
A luminance Matrix : a 2d array of normalized luminances. |
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| SimpleAgent
This is the base class for all kinds of physical agents. |
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| StaticObject
Base Object for all block world objects (box,wall,arch ...). |
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| World
Represents a 3d world - this class use intensively JAVA3D. |
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