|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object simbad.sim.BaseObject simbad.sim.StaticObject simbad.sim.BlockWorldObject simbad.sim.Box simbad.sim.Wall
A wall which can be put in the environnement.
Constructor Summary | |
Wall(javax.vecmath.Vector3d pos,
float length,
float height,
EnvironmentDescription wd)
|
Methods inherited from class simbad.sim.BlockWorldObject |
rotate90, setColor |
Methods inherited from class simbad.sim.StaticObject |
attach, detach, getCanBeTraversed, getRotationTransform, getTranslationTransform, rotateY, setCanBeTraversed, translateTo |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public Wall(javax.vecmath.Vector3d pos, float length, float height, EnvironmentDescription wd)
|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |