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java.lang.Objectsimbad.sim.BaseObject
simbad.sim.StaticObject
simbad.sim.BlockWorldObject
simbad.sim.Box
simbad.sim.Wall
A wall which can be put in the environnement.
| Constructor Summary | |
Wall(javax.vecmath.Vector3d pos,
float length,
float height,
EnvironmentDescription wd)
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| Methods inherited from class simbad.sim.BlockWorldObject |
rotate90, setColor |
| Methods inherited from class simbad.sim.StaticObject |
attach, detach, getCanBeTraversed, getRotationTransform, getTranslationTransform, rotateY, setCanBeTraversed, translateTo |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public Wall(javax.vecmath.Vector3d pos,
float length,
float height,
EnvironmentDescription wd)
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