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Packages that use simbad.sim | |
simbad.demo | |
simbad.gui | |
simbad.sim |
Classes in simbad.sim used by simbad.demo | |
Agent
This is the base class for all robot and is considered to be a heavy agent. |
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EnvironmentDescription
This class is intend to describe easily a the world and its components. |
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KheperaRobot
A KheperaRobot Agents. |
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SimpleAgent
This is the base class for all kinds of physical agents. |
Classes in simbad.sim used by simbad.gui | |
Agent
This is the base class for all robot and is considered to be a heavy agent. |
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EnvironmentDescription
This class is intend to describe easily a the world and its components. |
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SimpleAgent
This is the base class for all kinds of physical agents. |
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Simulator
The Simulator class. |
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World
Represents a 3d world - this class use intensively JAVA3D. |
Classes in simbad.sim used by simbad.sim | |
ActuatorDevice
An abstract actuator - base class for all actuators. |
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Agent
This is the base class for all robot and is considered to be a heavy agent. |
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BlockWorldCompositeObject
Base classt for all composite block world objects (arch...). |
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BlockWorldObject
Base Object for all simple block world objects (box,wall.). |
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Box
A box object which can be put in the environment. |
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CameraSensor
This class represents a CameraSensor. |
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Device
A abstract device, base class for sensorDevice and ActuatorDevice. |
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DifferentialKinematic
This class models the differential drive kinematic common. |
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EnvironmentDescription
This class is intend to describe easily a the world and its components. |
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Eye
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Factory
Not used yet |
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KinematicModel
This is the base class for all agent's kinematic. |
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LampActuator
A lamp which can be turn on or off or blink. |
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LightSensor
This class models a single light sensor. |
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PickSensor
Base class for all sensors using picking. |
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RangeSensorBelt
This class models a circular belt of range sensors : Sonar , Bumpers (future : Laser, Ir). |
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SensorData
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SensorDevice
An abstract sensor. |
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SensorMatrix
A luminance Matrix : a 2d array of normalized luminances. |
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SimpleAgent
This is the base class for all kinds of physical agents. |
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StaticObject
Base Object for all block world objects (box,wall,arch ...). |
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World
Represents a 3d world - this class use intensively JAVA3D. |
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